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Pinball and Paper
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Pinball and Paper

Table of Contents

Description
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During my master’s program at Hochschule der Medien Stuttgart, I participated in a game development project called “Pinball and Paper” as part of the “Game Development” module.

Pinball and Paper is a Dicebuilder-Pinball game where players need to beat monsters on the board by hitting them with a dice/ball and progress through different levels. The game features a unique blend of pinball mechanics and dice-building elements, allowing players to customize their dice to enhance gameplay. Players can collect resources, upgrade their dice, and face various challenges as they advance through the game.

First level of Pinball and Paper
The first level of Pinball and Paper.

The project was a collaborative effort with a team of five students, and we used Unreal Engine 4 for development. My role was mainly focused on game design, project management of the tech department and blueprint programming.

Technologies
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  • Unreal Engine 4: The game engine used to develop Pinball and Paper.
  • Jira: Used for project management and task tracking.
  • SVN: Version control system used for asset and code management.

Links#

Jason Schühlein
Author
Jason Schühlein