
Description#
During my bachelor’s thesis at the Hochschule der Medien Stuttgart, I worked on recreating the stylized rendering effect in the animated movie “Spiderman Into the Spider-Verse”. The project involved implementing a custom shader in HLSL to achieve the unique visual style of the film, which combines cel shading with halftone patterns and color quantization.
The two main effects I implemented were:
- Ben Day Dots with Hatching: A technique that uses halftone patterns to create a comic book style, combined with hatching lines to enhance the depth perception.
- Focus Color Offset: A technique that simulates offset coloring based on depth information, creating a more dynamic out-of-focus effect.

Technologies#
- C++: Used to integrate the shader into the MNPR framework.
- HLSL: The shading language used to implement the focus rendering effects.
- Maya: The 3D software used for the Ben Day and Hatching effects.
Links#
- Code: GitHub Repository
