Skip to main content

About

Jason Schühlein
Author
Jason Schühlein
Table of Contents
Research Engineer bridging Computer Vision, Machine Learning and real-time 3D.

Experience
#

  1. Research Associate

    Jan 2024 – Nov 2025

    Institute for Applied AI – Hochschule der Medien, Stuttgart

    Applied AI research in collaboration with industry partners: evaluating models, building prototypes.

    • MotionLab — Text-to-motion and in-betweening toolset with a distributed inference pipeline, desktop app, and plugins for Maya and Godot. Released as open source after the Kollani project.
    • XPerto — Voice bot representing a domain expert in meetings, with multi-user turn detection and contextual awareness. Led architecture and implementation.
    • Microstore — Event-driven microservices exploring architecture decisions as context engineering for coding agents (IKID project).
    Python
    PyTorch
    FastAPI
    NumPy
    PostgreSQL
    Kafka
    Docker
    Blender
    Godot
  2. Research Assistant

    Mar 2023 – Nov 2023

    Fraunhofer IPA, Stuttgart

    Computer vision for visual inspection: data acquisition, model training, and evaluation.

    • Tooth Classifier — EfficientDet-based CNN classifying jaw positions of dental prostheses at >98% precision, trained on a custom dataset.
    • Synthetic Data — Automated Blender pipeline for generating photorealistic, physically plausible synthetic training data.
    Python
    PyTorch
    OpenCV
    Open3D
    NumPy
    Pandas
    Ray Tune
    Blender
  3. Junior Pipeline Developer

    May 2020 – Feb 2023

    Accenture Song (formerly Mackevision), Stuttgart

    Scrum team building CAD database systems for digital twins and configurators (Porsche, BMW).

    • Datahub — Plugins for database and 3D data interactions in 3ds Max and Unreal Engine.
    • Code Migration — Migrated a legacy MaxScript codebase to Python; improved performance and maintainability.
    Python
    PySide
    MySQL
    ArangoDB
    3ds Max
    Unreal Engine
    Scrum

Education
#

  1. M.Eng. – Audiovisual Media

    Sep 2021 – Dec 2023

    Hochschule der Medien, Stuttgart · Grade 1.1

    Specialisation in computer graphics and computer vision. Thesis: annotation-free 6D object pose estimation using cross-modal knowledge distillation and synthetic data. Grade 1.0.

    Computer Vision
    Machine Learning
    Python
    C++
  2. B.Eng. – Audiovisual Media

    Mar 2016 – Feb 2020

    Hochschule der Medien, Stuttgart · Grade 1.3

    Specialisation in computer animation. Semester abroad at Leeds Beckett University (UK). Thesis: stylized rendering techniques from Spider-Man: Into the Spider-Verse, implemented as custom HLSL shaders in Maya.

    Computer Animation
    Maya
    Python
    C++